About
Lifelong electronics nerd, formal education in physics and TV production. Informal education in fine art, photography, music. Career mainly focused on 2D and 3D graphics, image processing, working with EEs, MEs, physicists, astronomers, medical doctors on devices, calibration, computer vision, R&D. Picked up Blender way back in BeOS days, got good at it. Now I use it, if not directly for work, for making illustrations or motion graphics for reports, user manuals, or advertising. Background in physics, electronics, expertise in simulations for electronics (ngspice etc) and optics (goptical), or others as needed.
Experience
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Point Cloud Engineer
DW Fritz ·
Jul 2018 –
Dec 2018
5 mos
Wilsonville, OR, USA
Gather laser line scanner data and geometry data from encoders to generate 3D point clouds. Created software in C#/.net to process this data, display plots and 3D view for product development
Education
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Specs Howard School of Media Arts
Certificate, Radio/TV Production
1990 – 1990
Activities and Societies:
Student newscast every Friday. Videographer, editor for school-made documentaries and advertisements that aired on local TV. Interned as Production Assistant and Assistant Director at the local PBS station.
Practical hands-on training in radio and TV pre-production, production, post-production, business and marketing.
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Indiana University
PhD, Physics
1984 – 1987
Activities and Societies:
Spend one year at Stanford Linear Accelerator Center, working on beam position monitor electronics
Passed PhD Qualifier exam "with flying colors" but left grad school for more practical, non-academic career in industry. More on why I left grad school on Quora: https://qr.ae/TWtbvd
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Oakland University
BS, Physics
1978 – 1983
Activities and Societies:
IEEE Student Member