Texturing Materials Designer
Graduate of the Art Institute of Houston with Best In Show. I have several years working as a freelancer with a number of studios and meeting expectations.
Graduate of the Art Institute of Houston with Best In Show. I have several years working as a freelancer with a number of studios and meeting expectations.
Texturing Materials Designer
I am a driven and creative individual with a passion for 3D graphics and a background in art. With strong problem-solving skills and the ability to work fast, I am eager to bring my unique perspective... Read more
I am a driven and creative individual with a passion for 3D graphics and a background in art. With strong problem-solving skills and the ability to work fast, I am eager to bring my unique perspective to any project and make a positive impact.
Texturing Materials Designer
Good day to you! My name is Pascal and I am a 3D artist and Unity developer, with a specialization in AR using ARCore, ARkit, Vuforia, and Spark AR. I mostly work in the Unity 3D engine, with wh... Read more
Good day to you! My name is Pascal and I am a 3D artist and Unity developer, with a specialization in AR using ARCore, ARkit, Vuforia, and Spark AR. I mostly work in the Unity 3D engine, with which I developed an augmented reality app and worked on many projects as an artist in game development, product and architectural visualization, real-time and photorealistic rendering, interior design, and more! Blender, Maya, Substance Painter, Zbrush, and Photoshop are all part of my toolbox to create compelling 3D models and renders for your projects. I own a 3D and AR visualization company here in Canada, and I will be more than happy to help you reach your goals! I have strong communication skills both in English and in French. My goal is for you to be 100% satisfied with my services! Talk to you soon!
Texturing Materials Designer
A beginning graphic designer with an associate’s degree looking to join the graphic design industry. My goal is to use my creative talents to benefit the company and bring joy to others. I'm knowledge... Read more
A beginning graphic designer with an associate’s degree looking to join the graphic design industry. My goal is to use my creative talents to benefit the company and bring joy to others. I'm knowledgeable in using various production software such as Photoshop, Maya, Libre Office, Unity, Animate, Illustrator, Indesign, and Wavepad. I’ve had practice in 2D/3D art production software. Working in Photoshop and Maya are two of my strongest skills. I enjoy creating art pieces or other 2D designs such as a website page, advertisement, or greeting card. There are also many miscellaneous objects and props I build in Maya for fun. One of my biggest projects was to design and build a 3D environment from scratch. Throughout all these, soft skills were also put to the test. Some examples intrude problem solving, improvising, and deciding on a different approach when my original plan doesn’t work. My specialty is building objects from a game or cartoon. I enjoy building things that are related to fun and games.
Texturing Materials Designer
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engi... Read more
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engines. High level of experience with: Blender Substance Suite Adobe Photoshop Marmoset Toolbag Unreal Engine Unity
Texturing Materials Designer
I'm a 3D Generalist who have been working for approximately 5 years in creative industries. I had a variety of roles in prior experience such as 3D Artist, Graphic Designer, Animator, & Video Editor.... Read more
I'm a 3D Generalist who have been working for approximately 5 years in creative industries. I had a variety of roles in prior experience such as 3D Artist, Graphic Designer, Animator, & Video Editor. Communication is the key to deliver well expectations, therefore I always discuss with my clients regarding brief of the project to get better information and how it would be implemented. My Software: 💻 3ds Max 💻 Substance Painter 💻 Zbrush 💻 Adobe Illustrator 💻 Adobe Photoshop 💻 Adobe Premiere 💻 Adobe After Effects 💻 Unity 💻 Unreal Engine You can figure out my work below: 🎨 artstation.com/biazwilosojati 🎨 behance.net/BIAZ27 You may have a discussion with me to help your project. Don't hesitate to drop me message, and I will respond shortly. Best Regards, Bias Wilosojati
Texturing Materials Designer
Am 3d artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturing in substance pain... Read more
Am 3d artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturing in substance painter.
Texturing Materials Designer
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS, AE, UE 5, RizomUV, M... Read more
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS, AE, UE 5, RizomUV, Marvelous Designer and Houdini. Individual approach to each client, focus on results. I'm always open to your questions and suggestions, any idea can always be discussed and implemented. c: In addition to 3D, I work with vector graphics, logo design and data visualization (python skills).
Texturing Materials Designer
I’m a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital u... Read more
I’m a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital use and 3D printing, including mechanical parts, case designs, toys, and functional prototypes. I’m skilled at turning ideas into practical, well-tested solutions, working efficiently from concept to final model. My background in VFX and cinematics helps me balance strong visual quality with technical precision. I enjoy solving problems, designing mechanisms, and delivering models that are ready for real-world use or further production.
Texturing Materials Designer
I'm russian self-taught 3D weapon artist, hardworking and trainee, can make a lowpoly models of different weapons with baking, UV mapping and texturing them
I'm russian self-taught 3D weapon artist, hardworking and trainee, can make a lowpoly models of different weapons with baking, UV mapping and texturing them
Texturing Materials Designer
I'm a 3D Artist with 12 years of experience, seeking work in modeling, animation, illustration, design, materials, lighting, rendering, compositing, and photography. I have 10 years of experience i... Read more
I'm a 3D Artist with 12 years of experience, seeking work in modeling, animation, illustration, design, materials, lighting, rendering, compositing, and photography. I have 10 years of experience in the visual effects industry. I worked on over 20 Hollywood feature films and commercials as a set-dresser, layout artist, and matchmover. I have 2 years of experience in the visualization industry. As a generalist, I provided modeling, materials, animation, lighting, rendering, and compositing for a wide range of projects, including automotive and medical trade shows, architecture, sculpture, and small business. I have 1 year of experience as a freelance artist, providing animation, modeling, design, and storyboards. I have made several animated shorts from start to finish, including cel animation, stop motion, and CG animation, for which I did the design, storyboards, modeling, texturing, rigging, set dressing, animation, cameras, lighting, effects, rendering, compositing, sound, and editing. I worked on several live-action shorts as a cinematographer, camera operator, and AC. I have also designed scenery and lighting for several student and community theater productions. In addition to my work experience, my graduate and undergraduate degrees have given me a broad knowledge of animation, film, traditional art, music, theater, and physics. I can use the combined perspective of these disciplines to solve design, story, continuity, and compositional problems in a way that has depth, appeal, rhythm, and clarity.
Texturing Materials Designer
Architecture visualization product modeling Architecture animation 3d modeling, texturing, rendering
Architecture visualization product modeling Architecture animation 3d modeling, texturing, rendering
Texturing Materials Designer
4 years ago I started the studies in the area of 3D, today I have good knowledge with modeling, texturing, rendering and finalization. 3D is a very complex area, it always requires a new learning to... Read more
4 years ago I started the studies in the area of 3D, today I have good knowledge with modeling, texturing, rendering and finalization. 3D is a very complex area, it always requires a new learning to meet the needs of each job, so I'm always studying to improve my skills and have the necessary experience that each project will require.
Texturing Materials Designer
Hi! My name is Fuad (35) from Azerbaijan. I am working as a 3d artist with more than 5 years of experience. SPECIALIZATION Modeling (low and High) Unwrapping, Texturing, Rigging, Rendering. E... Read more
Hi! My name is Fuad (35) from Azerbaijan. I am working as a 3d artist with more than 5 years of experience. SPECIALIZATION Modeling (low and High) Unwrapping, Texturing, Rigging, Rendering. Education Bachelor. Azerbaijan State Academy of Artist Portfolio: www.artstation.com/frink Thank you!
Texturing Materials Designer
Searching for A 3d/CAD artist. Yes, you may have came to a right place. My name is Avinash Yadav. I am a aspiring 3d artist with knowledge of 3d modelling and texturing. I love Playing with 3d softwa... Read more
Searching for A 3d/CAD artist. Yes, you may have came to a right place. My name is Avinash Yadav. I am a aspiring 3d artist with knowledge of 3d modelling and texturing. I love Playing with 3d softwares like Blender, Substance Painter. Apart From this i also have some experience in CAD field also like i have attained apprenticeship in Solidworks. that means if you have any CAD related work i can do it for you. I have also worked on Architechture Visualisation on a personal as well as client based work.
Texturing Materials Designer
Hello there! Being passionate 3D designer I am dedicated to bringing imagination to life through captivating visual experiences. With a keen eye for detail and a deep understanding of aesthetics, I cr... Read more
Hello there! Being passionate 3D designer I am dedicated to bringing imagination to life through captivating visual experiences. With a keen eye for detail and a deep understanding of aesthetics, I create stunning designs that leave a lasting impression on viewers. With a solid foundation in design principles and technical expertise in 3D modeling, texturing, and rendering, I bring ideas to fruition in the digital realm. I thrive on the challenge of transforming concepts into tangible, immersive realities. Collaboration is at the heart of my process, as I believe that the best ideas are born from collective synergy. By understanding my clients' vision and goals, I ensure that every project I undertake is tailor-made to meet their unique requirements and deliver unparalleled impact. I am excited to embark on new creative journeys, pushing boundaries and creating visually captivating experiences that leave a lasting impression. Together, let's transform your ideas into awe-inspiring realities.v
Texturing Materials Designer
Hi! I'm a skilled 3D artist expert in 3D Modeling, 3D digital rendering, 3D printing, Product Rendering, and CAD Modelling. I am experienced in creating game models for various real-time engines. Fre... Read more
Hi! I'm a skilled 3D artist expert in 3D Modeling, 3D digital rendering, 3D printing, Product Rendering, and CAD Modelling. I am experienced in creating game models for various real-time engines. Freelance is my main job. Focusing on the details and meeting the deadlines are my goals. I assure you to do my best regarding the quality and quickness of work. My Skills: 3d Modeling (Optimized Topology as per requirements) Optimal UV mapping PBR Texturing Lighting Rendering Key Software: Blender Solid works Unreal Engine 4 Photoshop Adobe Illustrator Substance Painter Please have a look at my portfolio. I'm excited to be working with you! Please contact me so we can discuss how we can work together to add value to your product or game today! Thank you in advance for your time and consideration I look forward to working with you!
Texturing Materials Designer
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist with extensive expe... Read more
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist with extensive experience creating realistic hard-surface and stylized models and textures for game environments and businesses alike. My broad skill set includes expertise in digital sculpting, high- and low-poly modeling, and texturing, enabling me to deliver outstanding results for clients and employers. Additionally, I have a proven track record of building asset creation pipelines that optimize efficiency and quality for game companies. I am dedicated to staying up-to-date with the latest industry trends and techniques, and I am committed to consistently pushing the boundaries of what's possible in game art and beyond. ✅ Proficient in 3D modeling, sculpting and texturing techniques, with a focus on game asset creation ✅ Skilled in using industry-standard software such as Blender, ZBrush, Substance Painter, and Marvelous Designer ✅ Experienced in creating high-quality, optimized 3D assets for games across multiple platforms, including PC, console, and mobile ✅ In-depth understanding of the game asset creation pipeline, including modeling, UV unwrapping, texturing, and optimization for real-time rendering ✅ Comfortable collaborating with other artists, designers, and programmers to ensure assets meet technical requirements and artistic vision ✅ Able to work independently and manage time effectively to meet project deadlines ✅ Strong communication skills and ability to give and receive constructive feedback to improve asset quality ✅ Experienced in creating realistic and stylized assets, with a keen eye for detail and a focus on creating visually compelling game environments.
Texturing Materials Designer
Basically i am a 3D modeler,and texturing artist who can do any kind of 3D models whether it is organic or inorganic
Basically i am a 3D modeler,and texturing artist who can do any kind of 3D models whether it is organic or inorganic
Texturing Materials Designer
I am a 3D environment artist named Fahad M. Shafique with experience in creating art for various platforms. I am currently working at Dimenxion.io as a 3D environment artist, where I design environmen... Read more
I am a 3D environment artist named Fahad M. Shafique with experience in creating art for various platforms. I am currently working at Dimenxion.io as a 3D environment artist, where I design environment art for a blockchain metaverse app, including multiple levels such as lobbies, fighting arenas, racing tracks, and other in-app activities. I have achieved a distinctive style for each asset of different factions in the metaverse and optimized 3D assets with LODs and baked normal maps. I also model environment assets such as modular buildings, terrain, roads, and props and develop baked lighting for WebGL in Unity. In addition to my current role, I have been working as a freelance 3D game artist on ▒▒▒▒▒▒ since December 2018. I design environment art that is optimized for VR platforms such as Oculus Quest 2, high-quality maps and levels for FPS games for PC and mobile, and VR training programs. I also produce high-quality modular environment props using Autodesk Maya and Substance Painter, develop 3D assets for Unreal Engine and Unity, and design props using Zbrush hard surface normal and integrate the models into game engines. Previously, I worked as an environment artist at Quintessence Pictures, where I led the production of high-quality polygon models, designed environment art for Unreal Engine for virtual production, achieved ray-traced environment lighting setup for cinematic shots, and developed high-quality 4K texturing in Substance Painter. I also worked as a 3D artist at Shaheen Aero traders, where I modeled high-quality low poly models of jeeps, trucks, and aircraft and made them game-ready for Unity, designed environment art based on real locations for HTC Vive in Unity, modeled hard surface radio equipment and panels as game-ready assets to be used in Unity, optimized the props to be used in Unity for HTC Vive, and modified existing prefabs and cleaned the geometry and textures to be used in Unity. I hold a BS in Computer Science from Capital University of Science & Technology in Islamabad, Pakistan. My skills include Autodesk Maya, 3dsMax, Blender, Sketchup, Zbrush, Substance Painter, Substance Designer, Adobe Photoshop, Illustrator, Unreal Engine, Unity, UV Mapping, 3D Rendering, 3D Animation, Rigging, and Hard-Surface Modeling.
Texturing Materials Designer
I am 3d artist and art director. I work with the creation of scenarios and 3ds objects with high level of detail and realism. I work with creating 3ds internal and external scenarios, renderings with... Read more
I am 3d artist and art director. I work with the creation of scenarios and 3ds objects with high level of detail and realism. I work with creating 3ds internal and external scenarios, renderings with high level of realism, 360 ° renderings, animations and virtual tours. My strongest targeting is archviz (architectural visualization), but I also work with 3ds and cad in a general way. I really love what I do. I am fast, thorough and always do my best in the projects entrusted to me.
Texturing Materials Designer
Hello. My name is Bello Quadri, I'm a 3D Artist (Professional character designer) from Nigeria with a background in design and the arts. With more than 3+ years of experience, I have worked in: -Scul... Read more
Hello. My name is Bello Quadri, I'm a 3D Artist (Professional character designer) from Nigeria with a background in design and the arts. With more than 3+ years of experience, I have worked in: -Sculpting -Modeling -Texturing -Rigging and Animating 3D characters and models with some prominent fashion from my home country and abroad. I'm a tech person also and a gamer, spend most of my time on my PC working on 3D projects or playing games.
Texturing Materials Designer
Hey, I am 3d artist. I have good knowledge of 3d modeling and texturing. I am working in gaming company
Hey, I am 3d artist. I have good knowledge of 3d modeling and texturing. I am working in gaming company
Texturing Materials Designer
Specialized in 3D visualization/ animation and the technical aspect of the project like Civil and MEP drafting. Worked with: - Architectural projects of residential houses, apartment buildings, and m... Read more
Specialized in 3D visualization/ animation and the technical aspect of the project like Civil and MEP drafting. Worked with: - Architectural projects of residential houses, apartment buildings, and multifunctional houses. Projects consisted of: 3D modeling of the house and the environment and renderings; master plan, floor plan, elevations, sections, foundation plan, roof plan, electrical plan, water, and sewer plan, heating plan, and cooling plan. Interior design projects for apartments and restaurants. Engineering graduate/ Diploma in Advanced 3D Animation and 13+ Years experience in the industry.
Texturing Materials Designer
Hello, I am excited about the opportunity to work. Upon seeing your online post for an experienced 3D Artist. I went straight to my email to send off my resume for your review. I’ve been working in th... Read more
Hello, I am excited about the opportunity to work. Upon seeing your online post for an experienced 3D Artist. I went straight to my email to send off my resume for your review. I’ve been working in the video game industry for more than 4.5 years. Starting as an artist for a mobile game company in 2016. I worked there producing art for small video games as a 3d Environment modeling & texturing artist.
Texturing Materials Designer
I am 27 years old 3d artist from Dhaka, Bangladesh. I am very passionate about 3d design as i find it very interesting.I am doing 3d modeling, texturing,uv mapping, rendering for couple of year
I am 27 years old 3d artist from Dhaka, Bangladesh. I am very passionate about 3d design as i find it very interesting.I am doing 3d modeling, texturing,uv mapping, rendering for couple of year
Texturing Materials Designer
I am a 3d Artist, graduated from the Art Institute of Pittsburgh for Game Art and Design. Growing up in Russia I had developed a passion for gaming and games. In America, I had decided that creating g... Read more
I am a 3d Artist, graduated from the Art Institute of Pittsburgh for Game Art and Design. Growing up in Russia I had developed a passion for gaming and games. In America, I had decided that creating games would be my future. Taking my passion for art I went into the art side of development.
Texturing Materials Designer
Last updated: Jan 12, 2026