I have been creating 3D models of different complexity levels and for different tasks for the past 3 years. during this time I managed to participate in the development of the game, which was...
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I have been creating 3D models of different complexity levels and for different tasks for the past 3 years. during this time I managed to participate in the development of the game, which was successfully uploaded to itch.io, so I can create optimized models for the game space. In addition, I have a knack for creating photorealistic 3D models of various commercial products, ranging from tools to utensils. My main tools for the job are blender, Maya, Substance painter, etc.