The end goal of this project was to produce high-quality, lifelike renderings of the Fujifilm X-T4 that showcase its design, features, and aesthetics, suitable for presentation in marketing materials, advertisements, or portfolio showcases.
Each component was meticulously modeled in Blender 3D using a combination of polygonal modeling and subdivision surfaces. Reference images and measurements served as a guide to ensure precision in replicating the intricate features of the X-T4, including the distinctive dials, grip textures, and the iconic Fujifilm branding.
Texturing was also done using Blender 3D. Procedural and PBR texturing workflows were used.
Rendering was done using Blender cycles rendering engine and post-processing was done in Adobe lightroom.