Autodesk Maya Designer
My name is Moein Shams, and I’m a CG artist. I have an M.A degree in English literature (which means I’m absolutely fluent in English), and since my father was a visual artist I’ve been learning fine... Read more
My name is Moein Shams, and I’m a CG artist. I have an M.A degree in English literature (which means I’m absolutely fluent in English), and since my father was a visual artist I’ve been learning fine arts like drawing, sculpting, painting since I was a child. A mixture of ultimate passion and curiosity towards computer animation has helped me learn multiple software at the same time. Since, I started learning I was never satisfied with a singular application exclusively. First, I started with Maya, and since there was a great debate about the clash between Maya and 3Ds Max, I learned them simultaneously beside one another, and for the time being, I know both of them like my mother tongue. Then I decided to learn Cinema 4D and the ease and convenience of this software has made 3D animation more like a fun game than a challenge. And by the advent of Blender 2.8 I made up my mind (just like any other 3D artist) to reconsider using blender for production, and as a result I fell in love with how easily you can create 3D content in blender. Needless to say that, the Evee and Cycles are a handy rendering approach that any CG artist would appreciate.
Autodesk Maya Designer
I have worked in the 3D industry since 2007.
I have worked in the 3D industry since 2007.
Autodesk Maya Designer
I am an experienced exhibit designer working in the design field for over fifteen years. I recently worked as Design Director with Exponents in San Diego for seven years. I have created original modul... Read more
I am an experienced exhibit designer working in the design field for over fifteen years. I recently worked as Design Director with Exponents in San Diego for seven years. I have created original modular designs as well as custom large scaled booth designs. I have also designed high-end custom furniture for a number of architects and interior designers whose clients required new and innovative. I am able to offer you experience as well as a love of current and future trends in our ever changing industry.
Autodesk Maya Designer
This is a link to my summary and Portfolio: Summary: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ Portfolio: https://www.youtube.com/channel/UCNBUcPAUCfyWdUcd3sCifzA
This is a link to my summary and Portfolio: Summary: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ Portfolio: https://www.youtube.com/channel/UCNBUcPAUCfyWdUcd3sCifzA
Autodesk Maya Designer
It always delights me to take up mechanical / industrial design challenges and deliver the same as per the requirements. More than five year’s I have been working as Mechanical / Industrial Design En... Read more
It always delights me to take up mechanical / industrial design challenges and deliver the same as per the requirements. More than five year’s I have been working as Mechanical / Industrial Design Engineer. I am a hard working and reliable person and would be willing to undertake training if required. I am keen to apply my skills and experiences to new challenges. I enjoy taking responsibility and will be able to cope well in pressurized situations and I feel that I can use my experience to maintain quality standards without affecting the design considerations.
Autodesk Maya Designer
Richard is a multidisciplinary, award winning content creator with 20+ years experience producing story driven creative solutions, communicating product development, and influencing strategic decision... Read more
Richard is a multidisciplinary, award winning content creator with 20+ years experience producing story driven creative solutions, communicating product development, and influencing strategic decisions. Featured in the 2023 Netflix documentary, Unknown: Cosmic Time Machine, developed and managed a high-fidelity 3D model and smooth workshare of the James Webb Space Telescope with custom textures and deployment rigs, optimized for a web-based server which helped NASA virtually monitor the observatory. Implemented a suite of 3D virtual manufacturing tools, 3D models, and animations for an RTX franchise Navy product, resulting in measurable manufacturing cost savings. Created the VIIRS View brand and the first-of-a-kind Spinning Marble mobile app, directly marketed to Citizen Scientists at the National Space Symposium and mobile devices. Honored with two Telly Awards, a MarCom Platinum Award, a Platinum Pixie Award, an American In-house Design Award, three RTX Global Communications Awards, and an RTX Innovation Award. Imagines, designs and creates compelling 3D illustrations, animations, motion graphics, and conceptual proof-of-concepts. Specializes in clearly visualizing and communicating complex information throughout all stages of the digital media storytelling process. Develops 3D illustrations and animations from CAD diagrams, photos, sketches, and conceptual design specifications.
Autodesk Maya Designer
3d Artist Seasoned 3dartist who works on many levels of production. Specialties: I have 20 years of experience in creating a variety of art for multiple industries. 3D Modeling, Texturing, Lighti... Read more
3d Artist Seasoned 3dartist who works on many levels of production. Specialties: I have 20 years of experience in creating a variety of art for multiple industries. 3D Modeling, Texturing, Lighting, Compositing (Scene Assembly), Video Game Level Assembly, World Building, and Lighting. Software includes but not limited to 3D Studio MAX, Maya, Modo, Photoshop, ZBrush.
Autodesk Maya Designer
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I sp... Read more
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize in hard surface modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
Autodesk Maya Designer
Skilled, experienced and versatile CG Generalist with combined experience using digital and traditional media. Worked as a senior artist and as an independent CG Generalist. Extensive background... Read more
Skilled, experienced and versatile CG Generalist with combined experience using digital and traditional media. Worked as a senior artist and as an independent CG Generalist. Extensive background in the digital/traditional arts. Self motivated, innovative, adapts quickly to new solutions and works well under pressure - meeting all challenging and mission critical deadlines. Obsessed with creative challenges beckoning 3d solutions.
Autodesk Maya Designer
I am a Transportation Designer Based in Pune. Recently got laid-off form the Job due to Corona Virus outbreak. 9+ experience and specialize in Automotive Designing, Digital Rendering, Class A surfacin... Read more
I am a Transportation Designer Based in Pune. Recently got laid-off form the Job due to Corona Virus outbreak. 9+ experience and specialize in Automotive Designing, Digital Rendering, Class A surfacing and Physical Modelling. Problem Solving through design is what I enjoy most. “Form follows function” is my motto towards design. Tools mostly use by me for designing are sketchbook for ideating concept, Photoshop for Rendering to get into details and Autodesk Alias to get Real time visualisation.
Autodesk Maya Designer
Creative mind, Business Founder, Virtual Reality dreamer, Director, CG Developer 🎨 Art is our family business. My mom was a designer, and my Grandparents were artists. So you know... When I was 16 I... Read more
Creative mind, Business Founder, Virtual Reality dreamer, Director, CG Developer 🎨 Art is our family business. My mom was a designer, and my Grandparents were artists. So you know... When I was 16 I get my study as a Film Actor. It was a time of building a fundamental vision in art. 🎯Services: - Trailers & Cinematics - VR Videos and Applications - Concept art &2D - 3D Characters - 3D Environment - Animation & 3D Modeling - Blueprint Design ⚡️Core Studio Tools: Unreal Engine 5, Blender, Zbrush, Substance Painter, Adobe Photoshop, Marvelous Designer, Cascadeur, MetaHuman ⚙️Additions Studio Tools: Unity, Maya , 3Ds max, Cinema 4D ⚙️Render programs experience: Marmoset, Eevee, Unreal Engine 5 🟢Please get in touch with me if you need any help or advice with 3D, VR, GameDev, Metaverse, or any other computer art & graphic solutions. «We will help you create your own reality»
Autodesk Maya Designer
I am a driven and creative individual with a passion for 3D graphics and a background in art. With strong problem-solving skills and the ability to work fast, I am eager to bring my unique perspective... Read more
I am a driven and creative individual with a passion for 3D graphics and a background in art. With strong problem-solving skills and the ability to work fast, I am eager to bring my unique perspective to any project and make a positive impact.
Autodesk Maya Designer
Experienced 2D/3D Character and Product Designer with a strong focus on photo-based 3D modeling for prototyping, visualization, and animation. I specialize in turning concept sketches, reference photo... Read more
Experienced 2D/3D Character and Product Designer with a strong focus on photo-based 3D modeling for prototyping, visualization, and animation. I specialize in turning concept sketches, reference photos, and product ideas into production-ready 3D assets with precision and visual impact. I’ve completed projects ranging from stylized characters to photorealistic product models for use in games, animations, and 3D printing. I deliver clean topology, accurate proportions, and detail-oriented results on time and to spec. Let’s bring your vision to life with high-quality, dependable design work.
Autodesk Maya Designer
3D Artist and enthusiast with experience in the media field, Post-graduate with all around generalist experience in graphics design, video editing, vfx and simple animation. Always open to new challen... Read more
3D Artist and enthusiast with experience in the media field, Post-graduate with all around generalist experience in graphics design, video editing, vfx and simple animation. Always open to new challenges.
Autodesk Maya Designer
Mechanical engineer(Bachelor of Technology) Worked on several CAD projects including a funded AR based design Project, Completed 3 axis machining in Fusion 360 by Autodesk. I can handle CAD softwares... Read more
Mechanical engineer(Bachelor of Technology) Worked on several CAD projects including a funded AR based design Project, Completed 3 axis machining in Fusion 360 by Autodesk. I can handle CAD softwares like Autodesk Fusion 360 , CATIA V5, Blender, Autodesk Maya, I can do design, rendering, simulation, manufacturing and animation Also interested in core mechanical subjects and engineering problem solving. See more works at https://drive.google.com/folderview?id=16Wqm4EtqKHTQ1BH2HUp4nk5O8zW96fZK
Autodesk Maya Designer
Here is Shadow render studio from India. Our studio team has skilled artist. We studied in M.Sc. in Animation. As per your requirement, our studio has experience for 2D Drafting, 3d architectu... Read more
Here is Shadow render studio from India. Our studio team has skilled artist. We studied in M.Sc. in Animation. As per your requirement, our studio has experience for 2D Drafting, 3d architectural visualization, 3D product & rendering, Graphic design, web development, iPhone & android apps. I would like to mention that we will compelete your project within the allocated time with best of our efforts and we will provide you with 100% result.
Autodesk Maya Designer
Hello I'm 3d artist I model products , automotive and interiors. you can Contact me for your 3d modeling and rendering works.
Hello I'm 3d artist I model products , automotive and interiors. you can Contact me for your 3d modeling and rendering works.
Autodesk Maya Designer
Since i can remember i loved creating. This led to a Bachelor's Degree in Mediatechnology and -design and finally to become a digital arts freelancer.
Since i can remember i loved creating. This led to a Bachelor's Degree in Mediatechnology and -design and finally to become a digital arts freelancer.
Autodesk Maya Designer
I focus on exterior and interior architectural renderings using various software to that fits the need of the project and client. I love what I do and working with others to help create a vision into... Read more
I focus on exterior and interior architectural renderings using various software to that fits the need of the project and client. I love what I do and working with others to help create a vision into reality.
Autodesk Maya Designer
I am an architect, animator, editor film video and motion graphic designer. Mostly expereience works in architecture, interior design and animation 3d/ special effect composite. I am create masterplan... Read more
I am an architect, animator, editor film video and motion graphic designer. Mostly expereience works in architecture, interior design and animation 3d/ special effect composite. I am create masterplan and siteplan for apartemen block and landscape at West Java Indonesia.
Autodesk Maya Designer
Expertise: Proficient in 3D, offering services in 3D interior/exterior visualization, product rendering, 3D printing modeling, and character modeling/texturing. About me: 8+ years of experience in 3D... Read more
Expertise: Proficient in 3D, offering services in 3D interior/exterior visualization, product rendering, 3D printing modeling, and character modeling/texturing. About me: 8+ years of experience in 3D. Dedicated to fast, proactive, positive, and honest communication, ensuring complete client satisfaction and fostering long-term relationships.
Autodesk Maya Designer
I am a Mechanical Engineer. I have good hands-on 3d modeling software like CATIA, SOLIDWORKS, CREO, AUTOCAD, ANSYS, ADAMS, MASTERCAM, MAYA, BLENDER, etc. I am good at designing automotive parts. I hav... Read more
I am a Mechanical Engineer. I have good hands-on 3d modeling software like CATIA, SOLIDWORKS, CREO, AUTOCAD, ANSYS, ADAMS, MASTERCAM, MAYA, BLENDER, etc. I am good at designing automotive parts. I have experience in designing two ATVs, one autonomous planting machines. I am a Dassault system certified SolidWorks associate in mechanical design, so you can trust my designing skills.
Autodesk Maya Designer
We are really interested to work with you and we have good experience in 2D & 3D pipeline and have done alot of projects like this. We have more then 5years experienced artist those are really fast an... Read more
We are really interested to work with you and we have good experience in 2D & 3D pipeline and have done alot of projects like this. We have more then 5years experienced artist those are really fast and have good knowledge. We have worked in 6short movies and working on 2game projects and also feature film project. to know more about us you can check our freelancer profile or can also visit on our website www.animcreator.com. Thanks
Autodesk Maya Designer
Grew up in Athens Greece, attended Piraeus University of Applied Sciences where I got my bachelors Degree in Mechanical Engineering
Grew up in Athens Greece, attended Piraeus University of Applied Sciences where I got my bachelors Degree in Mechanical Engineering
Autodesk Maya Designer
I am an artist with years of experience and a passion for sculpture. I have become expert in ZBrush and 3d printing. I managed a 3d printing company in London. My main specialisation is bust portraitu... Read more
I am an artist with years of experience and a passion for sculpture. I have become expert in ZBrush and 3d printing. I managed a 3d printing company in London. My main specialisation is bust portraiture.
Autodesk Maya Designer
Hi, I’m Carlo — a 3D artist with 10+ years of experience in game development, product visualization, and 3D asset creation. I specialize in cleaning, optimizing, and retopologizing heavy CAD and 3D mo... Read more
Hi, I’m Carlo — a 3D artist with 10+ years of experience in game development, product visualization, and 3D asset creation. I specialize in cleaning, optimizing, and retopologizing heavy CAD and 3D models so they become lightweight, accurate, and production-ready. I work with engineering and design files including CAD, Revit, STEP, IGES, SolidWorks, SketchUp, OBJ, FBX, and STL. What I can do for you: • Clean & fix messy geometry • Retopology for real-time or subdivision workflows • Poly reduction with accuracy preserved • Silhouette fixing (remove faceting / low-poly look) • Convert CAD to clean 3D meshes (Unreal, Unity, Blender, Maya, 3ds Max, etc.) • 3D print preparation (clean STL, watertight, manifold models) • UV unwrapping (simple to complex) • File conversion across multiple formats • Organized naming, pivots & grouping Where you can use the cleaned models: • Game engines (Unreal, Unity) • Websites / 3D viewers • AR/VR applications • Animations & rendering • 3D printing / manufacturing-ready STL • Product visualization • Real-time configurators Why clients work with me: • Fast and clean deliverables • Accurate topology with smooth silhouettes • Strong attention to detail • Reliable communication • Experience in both gaming and CAD pipelines If you need a messy CAD/3D model fixed, optimized, or retopologized — I’m here to help.
Autodesk Maya Designer
i m a italian guy, free lancer ,15 years experience in automotive design. i worked for famous brand like Ferrari, Bmw motoraad ,MV augusta ,Chery , JAC,and many Others... I WORK IN AUTODESK ALIAS AU... Read more
i m a italian guy, free lancer ,15 years experience in automotive design. i worked for famous brand like Ferrari, Bmw motoraad ,MV augusta ,Chery , JAC,and many Others... I WORK IN AUTODESK ALIAS AUTOMOTIVE , A -CLASS MODELING. AND I M ALSO A MAYA USER
Autodesk Maya Designer
Last updated: Dec 27, 2025
Autodesk Maya is one of the best 3D animation software programs which as the name suggests is part of the Autodesk suite of design software. It is mostly used by video experts who want to create animated films, visual effects, TV programs and video games with 3D animations. The first version of Maya software was created in 1998, but in 2005, Autodesk bought Maya and this is how Autodesk Maya was created. In many areas, Autodesk Maya has become a standard when it comes to computer graphics and 3D visual effects.
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