$30/hr
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
- 3DS Max
- Blender
- Realism
- 3ds Max
- Blender
- Unity 3D
- CAD Design
- 3D Modeling
- Programming
- Tetexturing
- 3D Rendering
- Photorealism
- Optimisation
- 3D Modeling
- PBR Texturing
- Unreal Engine
- Corona Renderer
- Vehicle modeling
- 3D Weapons Design
- 3D Printing Design
- 3D Product Modeling
- 3D Vehicle Designing
- Hard Surface Modeling
- Geometry optimization
- 3D Rendering Services
- Texturing & UV Mapping
- UV Mapping / Unwrapping
- Adobe Substance Painter
- Maya 3D Modeling Services
- 3D Architectural Modeling
- 3ds Max Modeling Services
- 3D Models of Machine Parts
- Assembly Modeling Services
- Blender 3D Modeling Services
- UV Mapping & Unwrapping Services
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling,...
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I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation.
- Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices.
- C# programming in Unity - Ability to program code for a video game