About
Hello! My name is Felipe Oliveira, and I'm a dedicated 3D artist with a solid foundation in computer graphics since 2010. Since venturing into the freelance world in 2016, I've continuously honed my skills and expanded my portfolio with challenging and creative projects.
My passion for 3D and visual arts is fueled by a profound understanding of cutting-edge software and tools. With advanced proficiency in 3ds Max, ZBrush, Substance Painter, Photoshop, and more, I seamlessly navigate through various production phases from conception to final presentation. Additionally, my experience extends to game development engines like Unreal Engine and Unity 3D.
While freelancing has granted me freedom and flexibility to develop both technical skills and project management expertise, I now seek a full-time opportunity to deepen my knowledge and contribute to ambitious projects. Driven by passion and a desire for professional growth, I'm eager to take on new challenges and make meaningful contributions to the field.
Experience
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3d modeling
CGTrader, WildCat · Freelance
Jan 2018 –
Present
6 yrs 10 mos
Remote, OR, United States
3D MODELING, UV MAPPING AND TEXTURIZING OF VARIOUS ASSETS FOR VARIOUS FAMOUS BRANDS
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3d modeling
ALPHA 3D · Freelance
Jan 2023 –
Jan 2024
1 yrs
Remote, OR, United States
3D MODELING, UV MAPPING AND TEXTURIZING OF BAGS FOR VARIOUS FAMOUS BRANDS SUCH AS FARFETCH AND GUCCI
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3d modeling
Messier games · Freelance
Jan 2018 –
Jan 2019
1 yrs
Remote, OR, United States
3D MODELING, UV MAPPING AND TEXTURIZING OF VARIOUS ASSETS AND CHARACTERS FOR GAME
Education
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ESTACIO DE SÁ
Bachelor, Information and Communication Technologies (ICT), INCOMPLETO
2009 – 2010