About
I am a 3D artist that specializes in modeling, surfacing, rendering, and printing. I have proficiencies in VFX, VR, and AR. I have worked in the film, games, toy, and museum industry with clients such as Hasbro, Warner Bros. Matte, Paramount, and MIT.
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Education
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Rochester Institute of Technology
Bachelors of Fine Arts, Film and Animation, 3.2
2016 – 2021
Activities and Societies:
Rock Climbing, Game Jam's, Animation Club