About
Hi
I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time concept visualization, Re-topology, UV layout, (PBR to non PBR workflow), hand painted textures and Map generation for the purpose of real time production quality assets.
Personally I have always aimed for result driven process for which I am always ready to adopt and utilize such tools and strategies for making the project a success.
My working experience time to time with studios and companies includes, in house and services based work for game ready assets
for mobile platforms, PC and virtual reality based work.
3D Models