Very unique skillset. Innovative. Extremely hard-working.
13 years of professional experience with a robust and diverse portfolio. Projects range from large-scale stone sculptures using ancient...
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Very unique skillset. Innovative. Extremely hard-working.
13 years of professional experience with a robust and diverse portfolio. Projects range from large-scale stone sculptures using ancient carving techniques, to cutting-edge 3D architectural models using the latest BIM and rendering software.
I work in a wide-range of mediums, both by hand and digitally. The more I expand into another category, the more it enables me to push the limits of the next. For instance, the more I have developed my freehand drawing skills, the more I have been able to push what I do in the computer. And vice versa.
This well-rounded background allows me to approach each project organically, without being biased towards one fixated linear process. This allows for more design feedback to occur, and it also translates to multiple solutions for each project. This means that you'll be able to visualize your project in the best possible way, tailored to you.
Architecture is primary focus, but other creative design projects are encouraged. Scope of work could include anything from large architectural visualization projects to quick one-off design studies or initial prototype models.
Software Skills
Expert Level:
□ Revit (10,000+ hrs, Pro Certified, Custom Apps)
□ Form Z (geometric/semi-organic modeling)
□ SketchUp
High Proficiency:
□ Photoshop (Arch. Focus)
□ AutoCAD
□ Mudbox (Digital Sculpting)
Decent:
□ 3ds Max (Rendering, Vray, Poly Modeling)
□ Artlantis (Architectural Cinematography)
- Extremely proficient in rectilinear modeling, BIM, and geometric modeling. Proficient in organic modeling and digital sculpting.
- Experienced and well-rounded enough in software knowledge to create whatever can be imagined in 3D format, one way or another.
- I regularly use several other software programs for various purposes in the design/build workflow.
- Skilled in rendering, but my 3D models are often highly detailed working models of the design, as opposed to rendering-only as an end-goal. High-end renderings and presentations are also available as required to market, visualize, or simply to "sell your idea".
Hand Skills
Conceptual Design, Freehand Sketching and Drawing (pen, pencil, or ink and marker), Watercolor and Oil Painting, and Stone Sculpture.