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About

I am a 3D Character Modeler/Texturer specializing in creating digital characters for Films, Commercials and Videogames.

Since I was a child, I have been an enthusiast of art in general. I watched cartoons on TV, and I dreamed to created them, I have always wanted to be an artist. My passion of creativity and drawing steered me to pursue a career in art, studying in the School of Arts of Malaga-Spain, that has allowed me to be succesful in my chosen area of art: 3D.
Initially, I was trained in the traditional visual arts, which led to a Master Degree in 3D modelling and animation in CICE (Profesional School of New Technologies - Madrid). My childhood ambition has become a reality.
I enjoy the complexity and challenged presented because as technology and new age ideas develop, so do my own skills evolve and grow.
I have another Master of Advanced Character Modeling in 3D Animum School. This MA is all about creating high quality characters for Films, Commercials and Videogames purposes. It covers advanced techniques in modeling High and Low poly meshes, texturing, digital sculpting and shading.
Working in 3D Industry I have just finished another Master about Unreal Engine (Videogames and VR Experiences)
I am proficient at using the following applications: 3D MAX, MUDBOX, ZBRUSH, UNREAL ENGINE, SUBSTANCE PAINTER, SUBSTANCE DESIGNER, AUTOCAD and PHOTOSHOP.
I am seeking new challenges to take my skills to a next level in the 3D Industry and open to positions abroad.

Stats

Age: 52

Joined: June 1, 2017

Location

Malaga, Andalucia, Spain