Hi! I am 3D Artist working in the 3d industry
I creates characters, weapons, hard surface props, organic art, 3d printing
TECHNICAL SKILLS:
• Low & high poly modeling, both...
My main areas of activity: 3D modeling of objects
I will create any three-dimensional object with or without textures - for games, movies, advertising, etc. Link to my...
I am a passionate 3d Modeler .I have 14+ yrs of experience and I am confident that my skills and my passion would be suitable in today's market.I am good in virtual and...
I am a skilled 3D product designer and animator with expertise in jewelry design, product visualization, game assets, and architectural modeling. With a keen eye for detail and...
I am a 3D artist specializing in 3D modeling and texturing.
Richmond,
CA,
United States
I am a 3D artist specializing in 3D modeling and texturing. I can work in a range of styles from realistic high-poly and stylized low-poly models. Highly self-motivated and...
I use Blender 3d and can create both low poly and high poly mesh objects. I will create metal works,
Lagos,
Nigeria
I use Blender 3d and can create both low poly and high poly mesh objects. I will create metal works, mechanical objects, interiors, exteriors and any model for you. For any of...
Experienced 3D Modeler and Sculptor with expertise in low poly/high detail object creation, speciali
Hyderabad,
India
I'm an experienced 3D Modeler and Sculptor with a passion for creating high-quality low poly objects with intricate details. I have 3 years of experience in designing weapons,...
Welcome to Snap3DWorks, I'm David, your trusted partner in 3D design, technical modeling, and architectural visualization. With a deep passion for precision and aesthetics, I...
I have 7+ years experience in modeling 3d object for the game industry. I have profound skills in both high/low poly modeling and unwrapping/mapping models optimally for games....
Am 3d artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and...