Designer
akilk
Texture Artist
Skills that I use to create my work range from Concept Design, Digital Sculpting, Texturing, Lookdev, and Lighting.
Arnold Renderer Software
CAD Design
CLO 3D
Concept Design
Digital Sculpting
Foundry Mari
HDR Rendering Design
Photorealistic Rendering
Sculpting
Substance Designer
Textures
UV Mapping & Unwrapping Services
ZBrush
Designer
tomasresnik
Industrial Designer II 3D Generalist
I have developed products for more than 8 years. I worked mainly in the Consumer Electronics Industry, bringing more than 15 products to life and devising several concepts. My experience range from conceptual design -based on sketches-...
3D Animation
3ds Max
Adobe After Effects
Adobe Photoshop
Autodesk Maya
Blender
CAD Design
CAD Modeling
Conceptual Design
Corona Renderer
FStormRender (FStorm)
Luxion KeyShot
Modo Software
Motion Graphics
Product Design
Product Development
Product Rendering
Rendering
SolidWorks
Substance Designer
Unreal Engine
V-Ray
Designer
dkubay
3D modeller, lead environment artist
I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company with hundreds of jobs done
3D Artist
3D Design
3D Design Services
3D Modeling
3D Modeling
3D Models
Adobe Photoshop
Blender
CAD Design
Cheetah3D
Environment Design
Games Design
Graphic Design
PBR Texturing
Product Management
Project Management Engineer
Simulation
Substance Designer
Substance Painter
Unity 3D
Designer
NASVIZ
Visual Artist
I'm a visual artist actively working on freelance basis for past years.My expertise is in following sections such as 3d modelling,rendering, and post production...
3D Animation Services
3D Architectural Modeling
3D Architectural Visualization Services
3D Design Services
3D Exterior Rendering
3ds Max
3ds Max Modeling Services
Animation 3D Design
AutoCAD
CAD Design
Interior Design
iToo
Phoenix FD
Photo Editing
Post-Production
Rendering
Substance Designer
Substance Painter
Designer
skylershuman
Creative Professional with experience using Zbrush, Substance, Blender, 3ds Max, Maya and Mudbox
College student majoring in Visual Communications Worked on collaborative projects developing video games Created, painted, and animated characters, environment and items for use in Unity Developed personal animation projects for fun
2D to 3D Modeling
3D Animation
3D Animation Rigging
3D Character Animation
3D Character Modeling Services
3D Flythroughs
3D Logo Design
3D Modeling
3D Modeling
3D Printing Design
3D Rendering Services
3D Rigging Design
3D Sculpting Design
3ds Max
3ds Max Modeling Services
Adobe Creative Suite
Autodesk Maya
Autodesk Mudbox
Blender
Blender 3D Modeling Services
CAD Design
Maya 3D Modeling Services
Programming
Sculpting
Substance Designer
Substance Painter
UV Mapping / Unwrapping
Video Game Design
ZBrush