The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS, AE, UE 5, RizomUV, M...
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The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS, AE, UE 5, RizomUV, Marvelous Designer and Houdini.
Individual approach to each client, focus on results. I'm always open to your questions and suggestions, any idea can always be discussed and implemented. c:
In addition to 3D, I work with vector graphics, logo design and data visualization (python skills).