Lifelong electronics nerd, formal education in physics and TV production. Informal education in fine art, photography, music. Career mainly focused on 2D and 3D graphics, image processing, working wit...
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Lifelong electronics nerd, formal education in physics and TV production. Informal education in fine art, photography, music. Career mainly focused on 2D and 3D graphics, image processing, working with EEs, MEs, physicists, astronomers, medical doctors on devices, calibration, computer vision, R&D. Picked up Blender way back in BeOS days, got good at it. Now I use it, if not directly for work, for making illustrations or motion graphics for reports, user manuals, or advertising. Background in physics, electronics, expertise in simulations for electronics (ngspice etc) and optics (goptical), or others as needed.