About
Hello,
I'm a 3D modeler who loves to model characters and build environment settings from 2D concepts. Additional strengths I possess are UV Mapping and IK/FK Biped Rigging. Known to be a hard-working team player with a passion to meet the client's/team's expectations. With experience working in professional pipelines, with good knowledge of topology, and character anatomy.
Technically skilled in Autodesk Maya. Has created three mini computer-animated shorts, each with unique premises. Loves to work in 3D and never wants to stop improving.
3D Models
Experience
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3D Generalist/Animation Intern
Universal Phoenix Group LLC · Internship
Jan 2022 –
May 2022
4 mos
Atlanta, GA, United States
Tasked in modeling, rigging, skin weighting, retopo and animating for the 3D show Krypto Kronic.
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3D Generalist/Animation Intern
Smashing Graphic Gaming Studios · Internship
Jan 2022 –
Apr 2022
3 mos
East Brunswick, NJ, United States
Tasked in working on the 3D aspects for the TV show, Aardvark Barry.
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3D Generalist/Animation Intern
Real Art Daily Productions · Internship
Sep 2020 –
Jan 2021
4 mos
Los Angeles, CA, United States
Tasked in modeling, rigging, skin weighting, creating clusters, exporting to Unreal, creating blendshapes, and animating for the 3D animated short Yarnia.
Education
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Bloomfield College
Bachelor of Arts, 3D Animation, 4.0
2017 – 2021
Other experience
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Aurora's Reverie 3D Animation Capstone
Responsible for IK/FK character rigging the main character in my classmate’s animated short.
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Beyond the Gloves 3D Animation Capstone
A 3D animated short film about a young 12-year-old boy named Hayden tries to get some sleep only to find his real-life problems following him into his dreams.
Utilized Autodesk Maya for all 3D objects and animation. Substance for main character texturing.
Licenses & Certifications
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Rigging for characters in Autodesk Maya
Udemy
Aug 2020 –
Present
See credential
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Complete Character Creation in Maya for Beginners
Udemy
Aug 2020 –
Present
See credential