About
As a successful modeler, I have a meticulous eye for fine detail, high spatial awareness and expert knowledge of anatomy, form, and proportion. My comprehensive knowledge of Maya and Zbrush systems enables me to create clean assets that move smoothly through the pipeline within production timelines. Being part of a creative team inspires me to create authentic and realistic models that can come to life and evolve - drawing from both imagination and reference. I am a down to earth person as well as an enthusiastic self-starter.
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Experience
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Intermediate Modeler
Anatomage inc ·
Sep 2018 –
Present
6 yrs 8 mos
San Jose, CA, USA
This position was focused on developing 3D anatomical models for virtual dissection programming used in medical schools and surgical planning. I utilized segmented images to build all anatomical structures from nervous system, skeletal, venous structures, soft tissues such as ligaments and tendons.
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Lead Modeler
Studio X ·
Jan 2015 –
Dec 2017
2 yrs 11 mos
San Francisco, CA, USA
I was Lead Hard Surface Modeler on the short film “Is This Heaven.” I was also Lead Environment Modeler for the short film “Golden.
Education
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Academy of Art University
MFA, 3D modeling and Texturing
2015 – 2017