I'm a freelance sci-fi fantasy artist and 3D modeler using open source software. My artistic skills compliment my 3D modeling in that I can create my own texture maps and height maps to enhance the de...
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I'm a freelance sci-fi fantasy artist and 3D modeler using open source software. My artistic skills compliment my 3D modeling in that I can create my own texture maps and height maps to enhance the detail of my modeling without needing to sculpt first and retopologize,.. saving me time, and you money.
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engi...
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I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engines.
High level of experience with:
Blender
Substance Suite
Adobe Photoshop
Marmoset Toolbag
Unreal Engine
Unity
Experienced mechanical engineer developing prototypes through a comprehensive understanding of engineering principles, design, and project management. Passionate for new technologies and engineerin...
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Experienced mechanical engineer developing prototypes through a comprehensive understanding of engineering principles, design, and project management. Passionate for new technologies and engineering challenges. Proficient in 3D printing and skilled in turning conceptual ideas into tangible, functional creations. Extensive experience in the academy and industry, coupled with valuable contributions to my university laboratory, has honed my ability to deliver innovative solutions and drive projects to success.
Hey there!, I am Tirumala and I am a Mechanical engineering student, Game Developer and Programmer. I do 3D-CAD CAE, 3D modelling for game assets(with Blender), GameDev (with Unity & Unreal) and progr...
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Hey there!, I am Tirumala and I am a Mechanical engineering student, Game Developer and Programmer. I do 3D-CAD CAE, 3D modelling for game assets(with Blender), GameDev (with Unity & Unreal) and programming.
Till now I have helped a few private firms to design instruments, provided CAD and CAE services and worked on several personal projects.
I am a passionate 3D Artist with broad experience in CG asset creation for commercial and print use. I have 7 years of experience with 3D environmental design, modeling, texturing, lighting, and rende...
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I am a passionate 3D Artist with broad experience in CG asset creation for commercial and print use. I have 7 years of experience with 3D environmental design, modeling, texturing, lighting, and rendering for commercial, print, and fine art.
I am a freelance Maya modeler. Design and creation has always been a passion of mine. I have completed a three year course in animation at Center for Fine Art Animation and Design. I have nine months...
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I am a freelance Maya modeler. Design and creation has always been a passion of mine. I have completed a three year course in animation at Center for Fine Art Animation and Design. I have nine months of experience in automation systems, in which my main focus was on 3D interface systems. I thoroughly enjoy working on projects that require me to stretch and expand my skills to new limits. I am always looking for a way to continue growing the knowledge in my field and gaining new skills.
Hi, I am Rajnish.
I am a 3D artist with over 16 years of learning, working & teaching experience in various reputed studios & institutes. My expertise is in 3D game art & print ready models for 3D...
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Hi, I am Rajnish.
I am a 3D artist with over 16 years of learning, working & teaching experience in various reputed studios & institutes. My expertise is in 3D game art & print ready models for 3D printing and includes 3D modeling, texturing, rigging, animation, retopology and mesh optimization.
The softwares I am excellent at are Pixologic zBrush, Autodesk Maya, Autodesk 3D studio max, Marvellous Designer, Topogun, Quixel Suite, Substance Painter, Substance Designer, Unreal Engines, Marmoset Toolbag, Photoshop and xNormal.
Hi, i'm a student who is an expert on FDM 3D printing and has game modeling experience. I have designed entire 3D printers and 3D printer components, as well as lots of deisgn to be 3D printed. I have...
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Hi, i'm a student who is an expert on FDM 3D printing and has game modeling experience. I have designed entire 3D printers and 3D printer components, as well as lots of deisgn to be 3D printed. I have worked on enviroment models for games, product demonstrations, product prototypes and basic mechanisms.
I am a 3D-artist/animator with four years’ experience of modeling, rigging, and creating visual effects. I have participated in the production of two different games and an animation with three differ...
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I am a 3D-artist/animator with four years’ experience of modeling, rigging, and creating visual effects. I have participated in the production of two different games and an animation with three different teams for two years. My goal is to bring players into the game with the models and effects made to meet the story and the style of the game. Besides, I have engaged in developing new games and hope to create more user-friendly game programs for players.
Hi, I am fairly trained entry level 3D Generalist,
My areas of interest are hard surface & character modeling.
For clothes and outfits I use Marvelous Designer.
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Hi, I am fairly trained entry level 3D Generalist,
My areas of interest are hard surface & character modeling.
For clothes and outfits I use Marvelous Designer.
Hello! Welcome to palace of resolution!!
I am an expert and hyper 3d modeler having the skills you are looking for, I work with unlimited revision, quick delivery and quality project. I am special...
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Hello! Welcome to palace of resolution!!
I am an expert and hyper 3d modeler having the skills you are looking for, I work with unlimited revision, quick delivery and quality project. I am specialized on handling any type of modeling, 3d modeling, 3d character modeling, 3d. Metahuman, 3d sculpting with any type of software: blender, maya, 3ds Max etc... With my expertise as a modeler I can fix bugs, adjust anything and integrate plug in to your model, all with my experience of 6 years I worked with decades of clients and help them based on my expertise....
So make a right choice and shot me a message to get your project done. And I will listen carefully to you and get you the best quality project.
Thanks
Works for the best
Graduated with a License Pro Audiovisual designer and new media. I am passionate about 3D, and more particularly on video games and animated films.
My 3D capabilities:
▲ Object modeling (optimized o...
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Graduated with a License Pro Audiovisual designer and new media. I am passionate about 3D, and more particularly on video games and animated films.
My 3D capabilities:
▲ Object modeling (optimized or not for video games)
▲ Texturing
▲ Rendering
▲ Animation (camera movement, object movement)
My photo / video capacities:
▲ Video editing
▲ Photo editing
Feel free to contact me for more information
See you soon !
I'm here to cook up some 3D assets for video games. I'm a jack-of-all-trades sort of 3D artist. I can model 3D objects, rig objects for animation, make textures for models, and I'm half-decent with ch...
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I'm here to cook up some 3D assets for video games. I'm a jack-of-all-trades sort of 3D artist. I can model 3D objects, rig objects for animation, make textures for models, and I'm half-decent with character animation. I prefer to export work as .fbx and .obj files that are easily brought into game engines, as well as prefabs for ease-of-use for the client. I get pissed if my models don't work in Unity and will make sure they work in-engine in a blank Unity project, or in the client's project if desired. I have considerable experience with Unity 3D, and know how to use Gitlab and Github in case the client wants me to be sure my models work in the project before paying. I can do basic C# programming as well, in case the client wants some basic functionality out-of-the-box, though preferably lighter on that category as I'm an artist at heart. I prefer low-poly artstyles as I find it most appealing personally, such as my profile photo.
I love video games and have worked on them. Some examples of my most popular work can be found here; https://thunderstore.io/package/Liamono/
Hi!
My name is Fuad (35) from Azerbaijan. I am working as a 3d artist with more than 5 years of experience.
SPECIALIZATION
Modeling (low and High) Unwrapping, Texturing, Rigging, Rendering.
E...
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Hi!
My name is Fuad (35) from Azerbaijan. I am working as a 3d artist with more than 5 years of experience.
SPECIALIZATION
Modeling (low and High) Unwrapping, Texturing, Rigging, Rendering.
Education
Bachelor. Azerbaijan State Academy of Artist
Portfolio:
www.artstation.com/frink
Thank you!
I'm a young 3d designer looking to grow my skills and experience. I'm a hard worker who's goal is to satisfy my employers needs to the desired specifications. I have attended college and have earned a...
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I'm a young 3d designer looking to grow my skills and experience. I'm a hard worker who's goal is to satisfy my employers needs to the desired specifications. I have attended college and have earned an associates in design. I look forward to helping you complete your projects.
3D Modeling Challenges? I Solve Them
For busy designers, entrepreneurs, and creatives, I provide high-quality, detail-oriented 3D modeling that brings your visions to life. Through close collaborati...
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3D Modeling Challenges? I Solve Them
For busy designers, entrepreneurs, and creatives, I provide high-quality, detail-oriented 3D modeling that brings your visions to life. Through close collaboration and iterative feedback, I solve complex design challenges and deliver exceptional results that exceed expectations.
For 5 years working as a freelancer, in areas of 3D modeling and related things. Provide maintenance services to small and large companies and also to groups of companies, and have a satisfaction in k...
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For 5 years working as a freelancer, in areas of 3D modeling and related things. Provide maintenance services to small and large companies and also to groups of companies, and have a satisfaction in knowing that the expectations of all of them. My principle is professionalism and dedication at work, being helpful to the customer and always maintaining quality and agility. Always respecting the delivery deadline and the dialogue of embassies as parties.
I have experience in the following areas.
- 3d modeling;
- 3D Characters Modeling and Setup;
- Detailed and realistic 3D modeling;
- 3D Cartoon Modeling
- UV mapping;
- Retopology for Animation;
- Games production;
in the industry. I have a strong background in 3D modeling, texturing, lighting, and animation techniques. I have experience creating animations for various industries including product marketing, med...
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in the industry. I have a strong background in 3D modeling, texturing, lighting, and animation techniques. I have experience creating animations for various industries including product marketing, medical education, and gaming. Some of my notable accomplishments include creating 3D animations for a medical device company that helped increase sales by 20%, and creating a 3D animation for a mobile game that reached over 1 million downloads. I hold a Bachelor's degree in Animation and Visual Effects from babcock University. My skillset includes proficiency in industry-standard software such as Maya, 3ds Max, and ZBrush. I am dedicated to creating visually stunning animations that effectively communicate the client's message.
I am Rashid working as a Freelance architectural Visualizer with product design and modeling skills.Also enjoys cartoon environment modeling.
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I am Rashid working as a Freelance architectural Visualizer with product design and modeling skills.Also enjoys cartoon environment modeling.
I will provide high-quality models with requested polygon count or below with optimized procedural or hand-painted PBR texturing. Experienced in creating models for real-time rendering engines.
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I will provide high-quality models with requested polygon count or below with optimized procedural or hand-painted PBR texturing. Experienced in creating models for real-time rendering engines.
I have been modelling, texturing and shading for about four years. I have done rendering and lighting for three years and I have been sculpting for a year. I can create a background scene for a meetin...
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I have been modelling, texturing and shading for about four years. I have done rendering and lighting for three years and I have been sculpting for a year. I can create a background scene for a meeting, call or video and I can make a video to showcase a product. I can also make an asset for game or a vfx project.
Vast skills in 3D modeling, product design and animations, automotive designs, level designs, Architectural Designs, and much more.
Portfolios:
https://h2s1.my.canva.site/
https://www.cgtrader.com/h2s...
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Vast skills in 3D modeling, product design and animations, automotive designs, level designs, Architectural Designs, and much more.
Portfolios:
https://h2s1.my.canva.site/
https://www.cgtrader.com/h2s1