3d artist and animator
Peak Products · Full-time
Jun 2016 –
Present
8 yrs 5 mos Vancouver, BC, Canada
Design, model, texture, animate, and render complex 3d scenes to aid in customer knowledge and marketing services.
• Create 2D, 3D and live action assets for use in video, still and motion graphics for the purpose of packaging, online marketing, and customer product knowledge
• Co-ordinate with key stakeholders, and external contractors to develop high-quality imagery and videos
• Build production pipelines, branding standards, scripting, and support web development
3d Animation Production Manager
DIG Animation · Full-time
Jan 2013 –
Jun 2016
3 yrs 5 mos Saskatoon, SK, Canada
• Manage production team ensuring strong output and achievement of objectives, delivering exemplary customer satisfaction and relationship building
• Develop a production pipeline that ensured optimal productivity achieving delivery goals
• Produced final output and delivery of digital materials for television, theatrical, and online use
Education
Think Tank Training Centre
3D Artist, 3d character modeler and asset creation, A
2019 – 2020
The Characters & Creatures for Games career path produces job-ready artists. Building on the skills learned in the Foundation term, students will begin their specialization in character modeling for the video game industry. They will learn the full process of character creation during the Intermediate term, leading to their first demo reel quality piece by the end of the Advanced term. Each semester provides new challenges and levels of feedback designed to push the potential of each student in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.
New Media Campus
3D Artist, 3d modeling and animation, A
2006 – 2007
Other experience
Freelance 3d design
Working with clients to meet their goals and needs.