The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter,...
3D modeling, texturing, and rendering professional experience
Los Angeles,
CA,
United States
I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though...
Hi,
My name is Megi. I am a 3D artist.
I have been in this industry for over 5+ years, and I have worked on lots of interesting and challenging projects.
I use Top softwares...
3D Artist / Technical artist / 3D Animation / 3D modeling
Lagos,
Nigeria
I have been working as a 3D Generalist for over 4 years, it is part of my life. Last few years specialized in 3D Character development with plenty of the completed projects of...
Creative Professional with experience using Zbrush, Substance, Blender, 3ds Max, Maya and Mudbox
Decorah,
IA,
United States
College student majoring in Visual Communications
Worked on collaborative projects developing video games
Created, painted, and animated characters, environment and items for...
3D Characters for Games, Printing, Sculptures, Texturizing, Rigging, Animations and much more!
My expertise knowledge is human anatomy, shape, form, posing, color and attention...
Creative mind, Business Founder, Virtual Reality dreamer, Director, CG Developer
🎨 Art is our family business. My mom was a designer, and my Grandparents were artists. So you...