Global rank:
4,768 / 88,837
Skill pts: 6
2D & 3D Mechanical Design 3d game assets 3D Mechanical Design 3D Print Design 3D Product Modeling 3D Prop Model Design Automobile Engineering Automotive Design Automotive Engineering Blender Blender 3D C# Programming with Unity CAD Design CAD Mechanical Engineering CAD Product Design Car Design Game Design Unity Unity 3D Video Game Design
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About

Experienced mechanical engineer developing prototypes through a comprehensive understanding of engineering principles, design, and project management. Passionate for new technologies and engineering challenges. Proficient in 3D printing and skilled in turning conceptual ideas into tangible, functional creations. Extensive experience in the academy and industry, coupled with valuable contributions to my university laboratory, has honed my ability to deliver innovative solutions and drive projects to success.

Experience

  • Drafter & Mechanical desginer DC High Perfomance · Freelance Aug 2022 – Present 2 yrs 3 mos undefined, Colombia *Validate and improve empirical designs for motorsports vehicles using engineering software such as Inventor and CFD, increasing performance by 10% of the target variables.
    *Implementing the use of 3D printing for design validations and fast prototyping.
  • Mechanical Engineer universidad nacional de Colombia · Freelance Feb 2021 – Present 3 yrs 9 mos undefined, Colombia * Developed an interface with Unity and Arduino to automate tests on extension projects decreasing testing time by 50%. Update and re-design an internal combustion engine test bench, developing the interface with Raspberry.

    *Coordinated extension projects with chief engineers and students to ensure success, achieving success on all the tests designed.

    *Solved 3D modeling issues, in master student’s simulations, to assure performance on CFD simulations.

Education

  • National University of Colombia Mechanical Engineer, Bachelor degree mechanical engineering 2014 – 2020

Other experience

  • 3D assets for Unity I co-founded the Game development student program at my university and started to model 3D assets for self-game projects.