Global rank:
70,670 / 96,271
Skill pts: 0
2D to 3D Modeling 3D Architectural Rendering 3D Artist 3D Prototyping 3D Rendering 3D Texturing 3D Visualization Adobe Photoshop Adobe Substance 3D Painter Blender 3D Digital Sculpting Graphic Design Marmoset Toolbag Marvelous Designer Sculpting Simplygon Substance Painting Unreal Engine UV Mapping / Unwrapping ZBrush
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Experience

  • Game Environment Artist/CG Artist/3D Artist/Texture Artist/Digital Artist Freelance · Freelance Feb 2023 – Present 2 yrs 1 mos Chişinău, Chisinau, Moldova • Skilled in using industry-standard software such as Blender, ZBrush, Substance Painter, 3D Sampler, and Marvelous Designer et al.
    • Experienced in creating high-quality, optimized 3D assets for games across multiple platforms, including PC, console, and mobile
    • Experienced in creating realistic and stylized assets, with a keen eye for detail and a focus on creating visually compelling game environments.
  • Digital Artist Mirrorscape · Contact Dec 2021 – Present 3 yrs 3 mos Los Angeles, CA, United States • Actively prepared and optimized 3D scans and models for 3D printing for an AR/VR game project, making sure they met the game's quality standards.
    • Played a key role in developing and improving the pipeline used by 3D artists, contributing to major projects.
    • Set and enforced artistic standards for the game's look and textures to ensure a consistent style throughout the project.
    • Currently textured more than 700+ game assets.
  • CG Artist Ringtail Studios · Full-time Aug 2020 – Aug 2021 1 yrs Chişinău, Chisinau, Moldova • Produced over 200 game assets from scratch, including high-quality models and textures, ensuring they met client requirements and specifications.
    • Received positive feedback from client studios, including some of the world's largest game companies such as Paradox Development Studio, Gaming Minds Studios, and Kalypso Media, reflecting the exceptional quality of the work.
    • Worked on highly detailed and complex objects for multiple game titles, such as Commandos 3 - HD Remaster, Crusader Kings III, and Railway Empire, demonstrating expertise and versatility in asset creation.
    • Collaborated closely with cross-functional teams, including game designers, programmers, and project managers, to ensure seamless integration of assets into game environments.