About
My name is Vladica Milanovic and I am an experienced and skilled computer graphics professional with a strong background in both design and 3D art. With over 12 years of experience in the industry, I have developed a keen eye for detail and a deep understanding of the latest techniques and technologies. I specialize in 3D modeling, texturing, lighting, and animation, photogrammetry and retopology and am well-versed in various software such as Maya, Keyshot, Photoshop, and Substance Painter. I have a proven track record of delivering high-quality work that exceeds client expectations and I am committed to meeting tight deadlines.
I am passionate about creating realistic and visually stunning 3D images that will make a great impact on your presentations and help to communicate your message effectively. I can work with you to understand your needs and create a solution that meets your requirements. My portfolio is available at Portfolio section, showcasing my previous work and the level of quality you can expect from me. I am confident that I can help you achieve your goals and bring your projects to life.
3D Models
Experience
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3D Generalist
Exanimo · Self-employed
Feb 2008 –
Present
16 yrs 9 mos
undefined, Serbia
Creating highly realistic and visually appealing 3D representations of products. It involves using specialized software and techniques to accurately depict the design, features, and details of a product before it is manufactured or marketed. This enables businesses to showcase their products in a virtual environment, allowing for interactive presentations, marketing materials, e-commerce visuals, and more.
Other experience
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AI generated images
Creating AI generated images using Midjourney or Stable Diffusion
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Retopology
Retopology of photogrammetry of 3d scanned models with clean quad mesh.
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Photogrammetry processing
Crating Photogrammetry models based on 360 degree images or videos