About
Hello! I am a 3D Modeler who specifies in 3D product modeling and 3D environment modeling. I work primarily in Autodesk Maya and Pixologic ZBrush. I have a B.F.A. in Kinetic Imaging at Virginia Commonwealth University, with a focus in modeling.
Experience
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3D Product Visualization
Palacio International ·
Aug 2019 –
Present
5 yrs 4 mos
Responsible for taking .STL files used for patent applications and optimizing them for rendering; texturing and rendering photo-realistic images of jewellery using both pre-existing models and models I created.
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3D Modeler
NLB Studios ·
Oct 2019 –
Nov 2019
1 mos
Developed product renders based on photographs of merchandise; responsible for creating photorealistic final images through scale-accurate modeling, true-to-life texturing, and studio lighting.
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3D Environment Modeler
Global Star Productions ·
Jun 2019 –
Sep 2019
3 mos
Produced a 3D environment based on reference images. Implemented a high-poly to low-poly with baked maps streamline to create an environment to be used in a fighting game for The Monkey King Franchise.
Education
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Virginia Commonwealth University
Bachelor of Fine Arts, Kinetic Imaging, Magna Cum Laude
2015 – 2019
Majored in Kinetic Imaging with a focus in 3D modeling, minor in Environmental Studies